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Stylized Egyptian obelisk in style of Sumeru desert

An extremely low poly obelisk asset in style of Sumeru Desert from Genshin impact.
Part of my upcoming Unreal Engine location.

All the hieroglyphs on the obelisk are real. All of them were chosen in accordance with the lemma database from Thesaurus Linguae Aegyptiae.
Credits to “Strukturen und Transformationen des Wortschatzes der ägyptischen Sprache: Text- und Wissenskultur im Alten Ägypten” by the Union of the German Academies of Sciences and Humanities.

Software for creating SVG for alpha brushes is JSesh.
Each side of the obelisk contains a separate story written in hieroglyphs (top to bottom).
Horizontally, each hieroglyph on each cube also forms a new riddle.

Low poly, high poly and UV in Maya, detailed and sculpted in ZBrush, baked in Marmoset, textured in Substance Painter, custom alphas in Photoshop.

Thank you for watching.

Main shot

Main shot

turntable

Main shot 2

Main shot 2

Marmoset draft scene for quick assets visualisation

Marmoset draft scene for quick assets visualisation

Zbrush LQ render, high poly

Zbrush LQ render, high poly

Zbrush LQ render, high poly

Zbrush LQ render, high poly

Zbrush LQ render, high poly

Zbrush LQ render, high poly

Zbrush LQ render, high poly

Zbrush LQ render, high poly